Scaling Gameplay

With creative attention on the next Emma Sharpe Adventure and as a new phase of schooling continues to demand more cycles, game design sits on the backburner. However, we recently enjoyed introducing a couple of our younger games to some new players and we were reminded of our article “Introducing Board Games – Start Small”.

When playing games with young players, whether with a commercial game or even something very simple like our “Miser vs Miser” or “Probability Battleship”, always be willing to scale and adapt the gameplay to match. Just rolling the dice we made from our templates was a “smash hit”! (ie: dice were smashed 😉 )


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