Last year was a pretty productive year of creativity! We released:
- Our 1st historical novel – “The Day the Pirates Went Mad”, an adventure for middle-grade readers set at the turn of the 18th century. Cover and illustrations by @JonMerchant21
- The 2nd Pirate Pursuit – “The King’s Pardon”, available as a standalone card game or as a no-box expansion to “Pirate Pursuit – The Spanish Treasure Fleet”
- A new print-and-play – “Elemental Minions”, includes 4 distinct games where players must master the elemental forces of Earth, Wind, Fire, and Water
We also enjoyed our artistic collaborations with @TunaCetiV and @WitchwayGames!
Now, in 2022, we expect to devote a majority of our time to writing book 2 of Emma Sharpe’s adventures and adding more STEM activities to the Teachers Guide for book 1.
[Read latest post: Behind the Line – Two Calendars]
We have some games in mind as well – a couple new science-based games that have been waiting for some attention and some ideas leftover from 2020 for expanding “Pirates vs. Skeletons” and “The Bone Game”. We also hope to pull together the gameplay for our 3rd Pirate Pursuit game.
We look forward to seeing what your own creativity brings into being during 2022!
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